orBIT Wiki
Category

Enemies

Every planet has its own family of enemies, but they behave the same way everywhere. Health here is at the start of a run; it grows with the difficulty clock.

EnemyBehaviorHPXPGoldFirst appears
SwarmFly across the screen in a line, weaving up and down. From difficulty minute 2 they fire single aimed shots.210.040:00
DartDive down the screen in a column, swaying side to side. Each fires one aimed shot on the way down (a fan of 3 later on).310.060:00
GunnerDrops in, hovers for about 7 seconds firing aimed fans of 3 (5 later on), then flies off.1240.20:36
SpinnerHovers for about 8 seconds spraying a rotating spiral, with 2 arms and 3 later on.2050.31:24
TankSlow and heavy. Fires rings of bullets and heavy aimed triples, with a line of swarmers right behind it.551222:24
MeteorMars only. Tumbling rocks from meteor showers. They don't shoot.1621.2Showers

Gold is the average number of coins dropped.

Elites

From 2:24, a gunner, spinner or tank sometimes comes in as an elite: a shimmering gold outline, 4 times the health, 8 times the XP and 4 extra gold. In the final surge they come every few waves.

Enemy bullets

Enemy bullets are always drawn on top of everything else, so you can see them. They come in small pink and big orange. Europa's ice shards and Mercury's embers are bullets too.