Category
Systems
Systems are passive upgrades. You can carry 4. Each one is the evolution partner of one weapon.
| System | Effect at max level | Partner weapon | |
|---|---|---|---|
| Overclock | Weapons fire 50% faster. | Pulse Cannon | |
| Payload | +75% damage. | Spread Shot | |
| Capacitor | Ultimate charges 100% faster. | Arc Laser | |
| Power Coils | +75% ultimate power. | Orbit Drones | |
| Tractor Beam | +200% pickup range. | Seekers | |
| Hull Plating | +3 max hull. | Shockwave | |
| Reflector | 60% of destroyed bullets fire back. | Chain Zap | |
| Targeting Secret | 40% crit chance. | Railgun | |
| Amplifier Secret | +50% area. | Glaive | |
| Salvager Secret | +100% gold. | Singularity | |
| Stabilizer | Effects last 60% longer. | Sawblade | |
| Nanites | Repair 1 hull every 40 seconds. | Ion Field | |
| Phoenix Core Secret | Come back 2 times. | Napalm | |
| Bad Omen Secret | Enemies +50%. XP and gold +75%. | Ricochet | |
| Lucky Charm | Level-ups always offer 4 cards. | Orbital Strike |