Guide
How to play
Controls
- Drag anywhere to fly. Your ship follows your finger, so you never have to cover the action.
- Your ship fires on its own while your finger is down.
- Only the blinking core in the middle of your ship can be hit. Bullets can pass right over your wings.
- Hold to charge your ultimate. The bar between your icons at the bottom fills while you hold. When it is full it blinks gold: lift your finger to fire it. See Ultimates.
A run
- Pick a planet on the star map, then a ship. Each planet has its own enemies, bosses and hazard.
- Kill enemies and fly over the XP gems they drop. Each level-up pauses the game and offers cards. See Leveling and cards.
- A boss arrives every 2:00. Beat it for a cache and a repair. If you take too long it escapes after 45 seconds. See Bosses.
- Max out a weapon and own its partner system, and the next cache evolves it. See Evolutions.
- The final minute floods the screen. Survive to 10:00 to clear the planet.
Gold you pick up is yours to keep even if you die. Spend it in the Hangar on permanent upgrades.
Your hull
Your ship has a few hull points (the pink pips at the top right). Each hit costs one and gives you 2 seconds of invincibility while the screen clears. Bosses drop a repair, the Repair card fixes 1, and some systems help: Hull Plating, Nanites and Phoenix Core.
Tips
- Every level-up includes an upgrade for a weapon you already have, so you can always keep your main weapon growing.
- When a card's partner is already in your build, it says "Evolves with..." and both glow in the same color.
- Weapons can hit enemies just above the top of the screen, but only for half damage.
- Closing the app mid-run saves it. You come back to the same spot.